
| Downloads |
(Nov 08/2004)
System Requirements
Windows 95 or higher.
A x86 300Mhz cpu or higher is recommended.
OpenGL is required. (Separate download
for Windows 95) Hardware acceleration is supported through openGL but software-only works well, too.
The download is about 1.5 MB. Full program install will takes less than 5 MB of disk space.
Installation
Click on the link below, and download the file to a place on your hard drive where you can find it.
Run the installation program you just downloaded by
double clicking on the file. Follow the instructions from there.
download "Install_SpringDanceBeta22.exe"
| OLDER VERSIONS |
(Mar 16/2002)
download "Install_SpringDanceBeta20.exe"
(Jan 06/2002)
download SpringDanceBeta019.zip
(Dec 9/2001)
download SpringDanceBeta017.zip
download
SpringDanceBeta015.zip
(Aug 28/2001)
download
SpringDanceBeta014.zip
| OLD VERSIONS |
(Aug 20/2001)
download
SpringDanceBeta012.zip
(Aug 5/2001)
download
SpringDanceBeta011.zip
(Mar 9/2001)
Spring dance has become quite functional now.
download SpringDanceBeta005.zip
Installation:
Create a temp directory and unzip the
included files.
Note:
The TreeView is hidden. Press Ctrl+Alt+T
to bring it up.
(Feb/2001)
This is the first version that I have called "SpringDance" because it it is the first version that exhibits the properties of E.I.G. It is of course a rough in places and has no help file of any kind but anyone who knows struck should be able to find there way around.
download SpringDanceBeta002.zip
Installation:
Create a temp directory and unzip the
two included files. Run this program and then select file/open
and load the caltrop.eig file.
The object of this test is to get some OpenGL performance data for the range of machines currently out there, i'm not looking to be too scientific about it, but i do need to get some ballpark figures.
Installation:
Create a temp directory and unzip the two included files. Run this program and then select file/open and load the caltrop.eig file. After the file has finished loaded, make a note of the FPS number at the top left of the window. Send this along with your video card type, color depth and processor type and send it to or to the people@fluidiom list. You should be able to rotate the EIG and zoom in and out using the mouse wheel.
Note:The eig file is slightly modified so it can be loaded into an earlier sdTest4 test program so I'm not sure if it will still work with struck.
THIS IS NOT SPRINGDANCE ONLY A PRELIMINARY TEST
The Object of this test is to find out if the tools I have chosen (Delphi / OpenGL / GLScene) are right for the job. Will the end user be able to install and run the program without encountering problems? I will create a full "setup" program for this when SpringDance nears completion but for now, I'm want to find out if the machines out there are configured to run OpenGL satisfactory.
Installation:
Create a temp directory and unzip the included file. This should extract a program called "sdTest1.exe". Run this program and let me know how it works for you.